All Analysis Streaming/Cloud GamingDisplaying 1-16 from 16 items
- Streaming/Cloud Gaming
- Console Gaming
- Console Hardware
- Console Software
- Game Downloads
- Games Publishers
- Games Social Video: Twitch & YouTube
- Games Title Performance
- Games Title Pricing
- Online Gaming
- PC Download To Own Games
- PC Multiplayer Online Gaming
- PC Social Network Gaming
- Smartphone Gaming
- Virtual Reality Gaming
Facebook Launches Facebook Gaming Mobile App to Compete with Streaming GiantsApril 21, 2020On Monday 20th April, Facebook launched its Facebook Gaming mobile app on the Google Play Store. The app is primarily designed for streaming and watching live gameplay.
Amazon confirms cloud gaming service Project Tempo could be delayed into 2021April 07, 2020Amazon is well-positioned to launch a cloud gaming service. The company was the first to really invest in the cloud computing industry, and has played a crucial role in its shaping.
Games-related M&A Q4 2019: Companies seek to prime their offerings as cloud gaming era loomsFebruary 05, 2020At this stage, cloud gaming remains a nascent threat to established platforms and hardware offerings. IHS Markit Technology forecasts a market size of $2.5bn by 2023, which will represent less than 2% of the broader games market. However, the future potential of the cloud platform as the next competitive dynamic of the games sector has triggered an increase in the number of cloud-related acquisitions and funding rounds. Companies want to be as well-equipped as possible to compete in this emerging field.
GeForce Now: Nvidia implements aggressive pricing to consolidate cloud gaming positionFebruary 04, 2020Nvidia has announced that its ‘bring your own games’ cloud gaming service GeForce Now is to come out of limited beta today and that all 300,000 existing beta users will transition across to a free membership tier. The company will also introduce a premium membership with the first 3 months for free and a comparatively low $4.99 a month, a special introductory price guaranteed for the remainder of 2020.
X019: Latest Project xCloud expansion underlines Microsoft’s core strengthsNovember 15, 2019As competition in the cloud gaming sector continues to heat up, Microsoft is taking a more aggressive, although well-planned, approach to testing and rolling out its own Project xCloud game streaming preview. The X019 announcements underline Microsoft’s core strengths in infrastructure, service delivery and content.
Sony Lays Out PlayStation Now Service Strategy to Maintain Cloud Gaming LeadershipOctober 01, 2019To maintain its leading position Sony is focusing its PlayStation Now strategy: slashing its price, improving its content and spending a significant sum on marketing to boost adoption. Having operated PS Now since 2014, Sony believes it is the right time to enter a more expansive phase for its subscription service.
Project xCloud: Microsoft scales up testing of cloud gaming solutionSeptember 24, 2019Microsoft announces start of its public test for its cloud gaming solution Project xCloud
E3 2019: Cloud Gaming Announcements Fail to DeliverJuly 02, 2019Analysis of cloud gaming announcements during E3 2019.Subscribers Only
Xbox Game Pass on PC is another building block of Microsoft’s multi-platform Xbox strategyMay 30, 2019The news that Microsoft will be bringing its Xbox Game Pass download-based subscription service to PC has been expected but has taken on more significance in recent months following the collection of announcements centred on cloud gaming.
Cloud gaming market forecast to be worth $2.5 billion by 2023: Sony leads the way in 2018May 20, 2019IHS Markit’s latest research on cloud gaming shows a growing market generating $387 million in consumer spending in 2018, which is forecast to expand to $2.5 billion over the next five years
Next-Generation Cloud Gaming Report - 2019New technologies, market entrants and business modelsApril 25, 2019IHS Markit's latest cloud gaming report examining the potential of this fast moving market. Research includes a 100 page written report and a full by country/region market forecast by segment and monetisation model.Subscribers Only
Google Stadia: What is the strategy and what are the implications of Google's gaming move?March 20, 2019Mirroring prior announcements from Microsoft and EA, Google Stadia is a cloud-based platform that offers a collection of tools and services for games developers, offers distribution through a new cloud gaming capability and full integration with YouTube for content, creator tools and also user acquisition. Google aims to offer an end-to-end solution that supports game developers, gamers and YouTube creators on one cloud-based platform.Subscribers Only
All aboard the cloud gaming train: Microsoft reveals details of its Project xCloud initiativeOctober 08, 2018Microsoft has revealed details of its cloud gaming initiative – codenamed Project xCloud – which will start testing in 2019 and be based on Microsoft-designed Xbox One hardware blades sitting in server racks in select Microsoft Azure locations around the world.
Cloud Gaming: Google Reveals Project Stream TestOctober 02, 2018Google has revealed its cloud gaming initiative Project Stream which runs high-end PC games from GPU instances in the cloud through its Chrome browser. It has launched a field test of the technology to a limited number of participants based in the US using Ubisoft's latest installment in the Assassin's Creed franchise - Assassin's Creed: Odyssey - as the test game.
Netflix to add Minecraft: Story Mode to its emerging interactive-content categoryJune 14, 2018Netflix has announced that it will release a version of Telltale Games’ Minecraft: Story Mode for its video-streaming platform, later this year. The game will be delivered in the form of video files, queued by a decision system controlled by the directional buttons on TV remotes. Telltale is already working with Netflix as the developer of the video game spinoff of Stranger Things, due for release as a standalone game on various platforms.Subscribers Only