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GeForce Now: Nvidia implements aggressive pricing to consolidate cloud gaming positionFebruary 04, 2020Nvidia has announced that its ‘bring your own games’ cloud gaming service GeForce Now is to come out of limited beta today and that all 300,000 existing beta users will transition across to a free membership tier. The company will also introduce a premium membership with the first 3 months for free and a comparatively low $4.99 a month, a special introductory price guaranteed for the remainder of 2020.
Innovative hybrid console Switch to put Nintendo back on growth path and lead to increased semiconductor spend in 2017March 01, 2017Nintendo will be releasing its next generation Switch console on March 3rd. The new hardware is Nintendo’s attempt to revive the company’s deteriorating TV console business, which suffered a dramatic drop in sales with the launch of the Wii U.Subscribers Only
The outlook for Android STBsJuly 14, 2016This report provides a holistic view of Android OS across the pay TV and OTT retail STB landscape - focusing on the strategies and rationale of pay TV operators who have chosen Android implementations. The report also analyses the OTT STB market and the impact of Google's current vision of its Android platform.Subscribers Only
PC Gaming Gets Some Respect, E3 2016 and beyondJuly 01, 2016E3 is generally known for its intense focus on console gaming, but PC gaming garnered much more attention at the 2016 show. Xbox Play Anywhere, Xbox and Windows 10 exclusive titles, the expanded presence of gaming PCs, and the surge in VR solutions for the PC were all indicators that the industry is reawakening to the core PC market that has been under-represented and repeatedly, and inaccurately, described as dead.Subscribers Only
Games-Capable Connected TV Devices: 2015 Market Review and 2020 ForecastApril 07, 2016Here we look at the size and prospects of the market for Games-Capable Connected TV devices, a category that includes the subset of set-top boxes, digital media adapters that play games. Alongside our forecast, we look at how these devices stack up against traditional game consoles, and their prominence in China.Subscribers Only
Games Market Monitor: Streaming Games Market Forecast 2015 - 2020November 24, 2015IHS updates its view on the market for streaming games. This report examines the potential for the subscription, electronic sell through and rental markets by distribution channel including game consoles, standalone (PC) services and pay television.Subscribers Only
Slow and steady progress for streaming games with news from Nvidia GeForce Now, GameFly, Shinra and Sony PlayStation NowOctober 12, 2015Nvidia commercially launched its cloud gaming service for its Shield TV, Shield Tablet and Shield Portable devices on September 30. The company has had the service in beta testing since 2013 under the Nvidia GRID Gaming banner.Subscribers Only
Nvidia is the latest to drop out of the cellular baseband marketMay 06, 2015Amidst challenging market conditions and entrenched competitors in the cellular modem game, Nvidia has decided to wind down the business. The exit from cellular by the chipmaker well known for its graphics processing prowess was...Subscribers Only
Nvidia Shield: Gloves are off as X1-powered Android TV device is unveiledMarch 06, 2015At a company event on Tuesday designed to coincide with GDC, Nvidia publicly revealed the next device instalment in its Shield ecosystem strategy. The Android TV-based entertainment set top box is the company’s first Tegra X1 device and is aimed at the existing streaming player market while also offering a games capability unmatched by existing Android consoles.Subscribers Only
Nvidia's GRID Gaming Cloud Gaming Service Launches on Shield DevicesDecember 12, 2014On November 13, 2014 Nvidia announced the preview launch of the Nvidia GRID Gaming on-demand gaming service would hit on November 18, 2014. The service landed first in the US and UK, with Continental Europe coming online in the first quarter of 2015, and Asia to follow in the second quarter.
Nvidia's Shield Tablet Aims to Connect The Dots Between PC and Tablet GamingJuly 25, 2014Nvidia has announced a new product in its Android-based Shield gaming device ecosystem, a Tegra K1 equipped gaming tablet. This follows on from the company's launch of the Shield handheld console. Both devices will use the same Nvidia forked version of Android and have access to Google Play store for content.
Sensor Hubs Make Big Gains While Enabling the Future of SensingApril 16, 2014Sensor hubs that offload tasks from power-hungry application processors and let mobile devices like smartphones and tablets run longer on a single battery charge are reaping gargantuan gains thanks to the global microelectromechanical systems (MEMS) market, with shipment growth this year alone in triple-digit territory, according to new analysis from IHS Technology.
Renesas Takes the “Long Term” Out of “Long Term Evolution” – Exits 4G Baseband MarketJuly 25, 2013Back in 2010 Renesas and Nokia formed a strategic business alliance to develop HSPA+/LTE modem technology. As part of this agreement Renesas acquired Nokia’s modem unit, including GSM, HSPA, and LTE...Subscribers Only
NAND Flash Sparks Brighter than Ever; Revenue Set to Jump This YearIncreased use in handsets, gaming and storage is key factor to expansive growthJune 18, 2013
Buoyed by proliferating usage in devices like mobile handsets, gaming consoles and hybrid storage drives, the market for NAND flash memory is headed for robust double-digit growth this year after a challenging first half in 2012. NAND revenue this year is forecast to reach $23.1 billion, up a stalwart 14 percent from $20.2 billion last year. Three of the four quarters in 2013 will each pull in revenue north of $5.6 billion, with only the second quarter turning in slightly lower results of $5.5 billion. In comparison, only two quarters in 2012 surpassed the $5 billion mark, with the highest takings occurring in the fourth quarter as the year came to a close, hitting $5.6 billion.
Nvidia Shield Handheld Android Gaming Device Set to Land in June 2013May 16, 2013Nvidia started taking pre-orders for its Android-based handheld gaming device, Shield, on May 17, 2013 with delivery expected at the end of June 2013 for $349.
Qualcomm and Samsung Move Closer to Holding Half of Wireless ASIC/ASSP Market ShareMay 10, 2013The competitive landscape of the wireless semiconductor market is seemingly growing less competitive, at least from a market share perspective. The top two market share holders are...Subscribers Only
Fourth-Quarter Reprieve Brings Little Relief to Semiconductor Makers in 2012—but Spurs 2013 ReboundApril 10, 2013Despite stronger-than-expected growth during the fourth quarter, 2012 was still a miserable year for the semiconductor market and suppliers, with only eight out of the Top 25 chipmakers...
Smartphone Cameras are getting Smarter with Computational PhotographyMarch 20, 2013According to IHS iSuppli smartphones are on the rise accounting for roughly 50% of the mobile handset units in 2012 growing to roughly 79.3% in 2017. The mobile handset application is also the largest in terms of revenues for CMOS image sensors according to IHS.Subscribers Only
CES 2013: Streaming Games Announcements Reflect Fragmented Industry Jostling For PositionJanuary 15, 2013With OnLive and Gaikai making far less noise in the industry other games streaming technology and service providers took up the banner. Nvidia demonstrated the next generation of its GRID full streaming...
CES 2013: Multiple TV & Android Gaming Devices EmergeJanuary 14, 2013The TV gaming market remains one screen category in relation to games that is dominated by dedicated games devices from the traditional games platform companies; Sony, Microsoft and Nintendo. In this sense, it is a key area of the games ecosystem that has